The Origins of Virtual Reality
Virtual reality has come a long way from it’s beginning as a clumsy medium, to a properly robust system. It’s no longer just a gimmicky feature, but rather, as seen by its history, a testament to mankind’s persistence.
Game Creation Basics
If you are just getting started with game programming, there are some basics things you need to keep in mind when creating your video game. Let’s go over the basics of creating a game and a few tips you’ll want to keep in mind.
Designing Realistic Video & Game Imagery with Artificial Intelligence
Magic Pony technology uses machine learning to enable computers and smartphones to model visual information just like the human brain does.
Intel Backs Gender Diversity in Gaming Industry
Even though 48 percent of game players are women, only 22 percent are into game development. Intel and others want to change that.
The Inside Scoop: What’s New in the Retro Game Development Community?
Retro is not dead yet. The fans of retro games are still looking out for this tiny fraction of the gaming community.
Gamer or Game Developer?
You might want to get into developing games by getting a degree in video games – something you probably never knew you could do!
Sonic the Hedgehog For The Sega Master System Review
With it’s trademark introductory music as well as one of the first uses of classic Zones such as Green Hill Zone and Labyrinth Zone, the game is intuitive to learn and enjoyable to play.
Mazmira, An Example Game Design Document
This is an example Game Design Document. All ideas belong to Greg Lewis (aka Heladin). If you copy them I will be flattered.
Introduction to Game Design Documents
So what goes into a Game Design Document? This is in no way an exhaustive list, but for most game ideas, these are applicable.