Sonic the Hedgehog For The Sega Master System Review
With it’s trademark introductory music as well as one of the first uses of classic Zones such as Green Hill Zone and Labyrinth Zone, the game is intuitive to learn and enjoyable to play.
Mazmira, An Example Game Design Document
This is an example Game Design Document. All ideas belong to Greg Lewis (aka Heladin). If you copy them I will be flattered.
Introduction to Game Design Documents
So what goes into a Game Design Document? This is in no way an exhaustive list, but for most game ideas, these are applicable.
Snippets From The PlayStation Vita’s 2013 Lineup
For players who are looking for a new and unique game experience they can take on the go, the Vita is perfect.
Xbox One: Making The Upgrade
If you’re still on the fence for whether to make the upgrade from a 360 to a new Xbox One, let me help you make that decision.
Xbox One: Is It the “One” For You?
Xbox One’s reveal was last week and the reaction it garnered was not exactly what Microsoft was expecting.
The Gaming Industry Outlook for 2013
With new releases of the consoles Xbox One, Playstation 4 and Ouya, as well as the Oculus Rift gaining a lot of attention, 2013 is definitely going to see a huge increase in revenue.
Start With Something Simple – Tic Tac Toe
Your first game should be unbelievably simple, something to show you that you CAN do it. So with that in mind I am going to try and walk you through the simplest Tic-Tac-Toe (TTT for short) game.
An Introduction To Game Programming
So you want to get into game programming but you aren’t sure how and you are afraid you might be overwhelmed by the process. Here are a few helpful tips about breaking into video game production.
Skyrim – You’ll Love It; I Didn’t (Sort Of)
Skyrim is a masterful technical achievement. I often found myself clinging to the side of a mountain with my trusty, gravity-defying horse simply enjoying the view.